- HITFILM PRO VS PREMIERE PRO FULL
- HITFILM PRO VS PREMIERE PRO SOFTWARE
- HITFILM PRO VS PREMIERE PRO SIMULATOR
HITFILM PRO VS PREMIERE PRO FULL
Even the Export panel has a full definition list of all the rendering terminology to help beginners. There’s an extensive amount of tips within and outside the application to help you figure out what each button does. Based from my experiments, HitFilm does preview things very fast and should suffice for most things such as basic particle effects, grading, and compositing.Īlthough most of the layout is the same, HitFilm’s interface makes it more user-friendly and easier to navigate. Previewing is a bit different in HitFilm, there’s no RAM Preview or anything to process heavy stuff. You also get a ton of neat particle presets such as fire, muzzle flashes, rain, and other cool stuff that would speed up your workflow so you can focus on tweaking. The downside is that it renders a bit slow compared to Particular and actually crashed the application a few times (may just be my system and beta build). With Particle Simulator, you can actually do some pretty advance physics simulations too such as colliding with multiple objects/planes and adding forces such as gravity and attraction forces. With it, you can do a lot of the similar things Trapcode Particular can do such as custom particles, size randomness, bounce, different emitters, etc.
HITFILM PRO VS PREMIERE PRO SIMULATOR
Particle Simulator is an effect that I like to call the “Trapcode Particular” of HitFilm because it’s the most flexible particle system within the application.
There are a ton of different particle effects and presets that will allow you to do advanced things similar to what Trapcode can do such as particle grids, audio reaction, bounces, etc. The particle effects within HitFilm is what shines out. You also get a convenient floor grid that will make it easier to navigate through 3D space. Effects such as particles will react seamlessly with other 3D objects and will behave like it should now that everything can share the same 3D world, unlike in After Effects.Īnother cool thing to mention is that the origin point (0,0) is actually in the center of the scene like a lot of 3D applications, unlike in After Effects where the origin point is actually the top left corner. Things that are in the foreground will be rendered on top of background objects, regardless of layer stack order. This is a big deal! No more selecting obscuration layers, masking foreground elements, or using Z-depth passes. The 3D space within HitFilm is fully universal, meaning all 3D objects and effects share the same 3D world. The Differences?Īside from the complex internal engine of After Effects & Premiere, HitFilm is different in a lot of ways. In my opinion, you use HitFilm like you would with After Effects and Premiere with dynamic link. It does a lot of the same stuff that After Effects/Premiere can do out of the box, and you won’t feel quite as limited as you’d think when making such a huge switch to another editing/compositing program. If you’re an existing Adobe user, you could very easily pick up HitFilm and start creating awesome stuff within 5-10 minutes. The layout and how you access, move, and control layers within HitFilm are all very similar to After Effects & Premiere. Want to track using Mocha, access Transform properties, and create Adjustment Layers? HitFilm has those too. Used to keyframes, layer stacks, slice and orbit tools? HitFilm has that also. If you’re used to having a control panel to edit effect parameters, HitFilm has that. They aren’t the same, but they do behave and look very similar. If HitFilm isn’t the same type of beast as After Effects and Premiere, why the hell compare it to them? Simply put, HitFilm is a beast of its own that’s like a cousin of After Effects and Premiere’s offspring. Why Compare It to After Effects & Premiere? Consider it a fusion of After Effects and Premiere. It’s an application that tries to bridge the gap between editing and vfx, but also tries to provide the user with everything to create a film from beginning to end. Yes, I do realize the two (or three) are their own separate beasts.Īs FXHome puts it, HitFilm is video editing, visual effects, and compositing with no compromises. In this article, I will be talking about my experience with HitFilm, some of my likes and gripes, and how it compares to After Effects/Premiere from an Adobe user standpoint.
HITFILM PRO VS PREMIERE PRO SOFTWARE
I had the great opportunity to try out the Mac beta of HitFilm 2 Ultimate for the past few weeks and have been ‘ultimately’ impressed by this piece of software by FXhome.